Warhammer 40000 Gladius Relics Of War Fortification Pack Update V1 4 2-CODEX !LINK!
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Warhammer 40,000: Gladius - Fortification Pack: A Review of the Latest DLC
Warhammer 40,000: Gladius - Relics of War is a turn-based strategy game set in the grimdark universe of Warhammer 40k, where you can choose from four factions: Space Marines, Astra Militarum, Orks and Necrons. Each faction has its own unique units, buildings, technologies and playstyle.
The game has received several DLCs since its release in 2018, adding new factions such as Tyranids, Chaos Space Marines and T'au, as well as new units and features. The latest DLC, released in October 2019, is the Fortification Pack, which brings one new defensive unit to each faction, widely expanding the existing roster.
With a total of six new units, this DLC is a must-have for fans of the game and will enlarge the strategic options to all players. In this article, we will review each new unit and how they can enhance your gameplay experience.
Aquila Macro-Cannon (Space Marines)
The Aquila Macro-Cannon is a massive fortification with a devastating long-range cannon that can fire special Quake Shells that cause hypersonic shockwaves. It is a tier 10 unit that requires a lot of resources and research to build, but it can deal massive damage to enemy units and structures from afar. It can also transport up to three infantry units inside its munitions silo, providing them with protection and mobility.
The Aquila Macro-Cannon is ideal for defending your cities and outposts from enemy attacks, as well as supporting your offensive operations with its powerful artillery. It can also benefit from the Additional Heavy Bolters upgrade, which grants it extra heavy bolters for more firepower.
Void Shield Generator (Astra Militarum)
The Void Shield Generator is a fortification that shields units in range with a localised force field that absorbs incoming damage. It is a tier 5 unit that can be built by any city or outpost. It has a large radius of effect and can shield multiple units at once, making it very useful for protecting your troops and buildings from enemy fire.
The Void Shield Generator is especially effective against enemy artillery and ranged units, as it can negate their damage output. It can also shield allied units that are adjacent to enemy units, preventing them from being targeted by melee attacks. However, it has no offensive capabilities of its own and can be destroyed by enemy fire if left unprotected.
Big Mek (Orks)
The Big Mek is a heavily armoured infantry unit that protects its allies with its Kustom Force Field and repairs damaged vehicles with its Mek's Tools. It is a tier 5 unit that can be recruited by any city or outpost. It has a high health pool and armour value, making it very durable in combat. It can also deal decent damage with its Kustom Mega-Blasta and Power Klaw.
The Big Mek is a great support unit for your Ork army, as it can boost the survivability of your units with its Kustom Force Field, which grants them a chance to avoid incoming damage. It can also repair your vehicles with its Mek's Tools, restoring their health and removing any negative effects. The Big Mek can also benefit from the Ammo Runt upgrade, which reduces the cooldown of its abilities.
The Biovores are artillery units that create Spore Mines which explode on contact with the enemy. They are tier 5 units that can be spawned by any city or outpost. They have a long range and can fire up to three Spore Mines per turn. The Spore Mines are fast and agile, but have low health and armour. They can deal damage to enemy units and structures in an area of effect when they explode.
The Biovores are excellent for harassing and weakening enemy forces from a safe distance, as well as destroying enemy fortifications and defences. They can also create Spore Minefields by leaving Spore Mines on the ground, which can deter enemy movement and ambush unsuspecting foes. However, they are vulnerable to enemy fire if exposed and have no melee capabilities.
Gauss Pylon (Necrons) aa16f39245